brief-excursion-v-mir-videoigra-s-studies-1

[Brief excursion to the world of video game research]

At the first glance at the world of science, an inexperienced discoverer, it can be shocked by the number of research and articles on seemingly stupid and obvious things. Researchers are ready to write multi -volume works on the topic “Propagation of deep -sea arthropods in the laboratory and natural environment”. And write with such enthusiasm and oblivion that such a fiction can drag the reader for a long time.

One of the most painstaking and hunting scientists are considered to be scientists. And today I want to introduce you to the research field that concerns us and our realities. Since 1980, along with research on the influence of television on the minds of young Americans, leading American universities have been conducting research on the negative impact of video games. In recent years, these studies have been gaining more and more support from the government of America. And only today, and only for you, I will conduct a short excursion consisting of 12 exhibits.

The original in English and in the excellent design, which describes 25 research, you can find by passing this link.

All the best to you.

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I explain:
When you visit homepage play anything or passion for anything, excitement awakens. If you interfere with you when you are excitement, then you become aggressive. But after the doubleting of your excitement, you become peaceful.
Here the same. If you interfere with playing, a person is angry. If he let him play calmly, then he releases extra couples and ends the game with a cute and pleasant nyashka, provided that this is a normal healthy person, and not a mentally ill mushroom.

It turned out that a meteorite on Chelyabinsk threw a schoolboy, because he played a lot in Simsity. There were also cases in the United States, when adolescents with the help of tornado destroyed cities under the influence of Simcity.
๐Ÿ™‚

All the articles that I found describe the research held in the laboratory environment, t.e. unusual player, different from a cozy home, environment.
Or everything is compiled from the words of the players. Then everything is rosy and beautiful.
You should also pay attention to the lists of games that researchers use. What should be considered a “cruel” game? Where the level of realism in the destruction of enemies is closest to reality?

It was funny to read, honestly, I also have researchers. Since when does this have only one indicator (in this case, the game), the kid without friends and with his parents with nonsense at school wildly chmyril for years and did not hold for a person after which he easily got the barrel and shot a bunch of people and who is to blame for the guilty? Of course games! In no case is it an extremely aggressive environment, the inattention of parents to their own child, the accessibility of the firearm, no easily accessibility! Exclusively games! The funny thing is that every Havi Meta was accused of the same, and to him, attention, Dungeons & Dragons, due to a pentagram on the cover.

I myself am a psychologist by education and I would like to say that the psychology is ancient than many modern sciences, even in ancient Greece, the then doctors somehow tried to explain the nature of the temperaments and other phenomena of the psyche, but this has already gone history. I want to write in the topic that when a school psychologist with children, he should find out what video games the child prefers to play and what cartoons to watch, but not to find out what affects the child, but to find out what attracted the child in this game/cartoon, and then find out why this is precisely what he was interested in. However, in “media” psychology, everything is exactly the opposite – people of the limp slaves of terrible and bloody video games.

But it seems to me that just people who are by nature more than the slopes of cruelty. So with films and other.

If desired, you can consider any game to be cruel. Mario is an insanely cruel game, teaches violence against turtles and mushrooms. Nightmare! Any car racing is a disgustingly cruel game. The number of accidents goes off scale, but in reality people would have died in such accidents. Servant Kosynka is the worst horror! Living cards that jump from place to place, without any reason Brrr … Silent Hill – a wonderful children’s game of a puzzle, the working name “Hedgehog in the fog”. Mortal Combat is a very kind and cheerful game about aliens who love to play with each other. These games may seem cruel, but in fact they are absolutely harmless, because in the end no one dies, but calmly revives on the screen of the characters’ selection. In general, consider some games cruel-nonsense. There is nothing to spend money on the government of government, thatโ€™s the fucking, so they suffer from garbage.

Urgently in the room! I have classified data on such studies in the post -Soviet space.
2008.
My classmate, a student of SL*Vyansky g*of the Sudar-darological un of the Dagogical University, the Psychological Faculty, the Department of Applied Psychology M*Keev M*Ksim defended the course work on the topic: something like โ€œThe influence of computer games on the manifestation of aggression in adolescentsโ€ or the same garbage, but in other words.
Methodology:
The study was attended by two teenagers age 21 (Y) and 24 (actually my classmate) of the year. The subjects measured the level of aggression before and after the process of two hours.
Conclusion:
The head of the course work clearly indicated that it was necessary to trace the direct connection between the enthusiasm of computer games and aggressiveness (anxiety, neurosis, psychoses and other), which was obediently proven as a result of the study.
Games: Cool Half-Life 2: Episode Two (on my part) and some kind of crap like Alien Shooter (from the side of classmate).


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